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How to manually download mods on mad max
How to manually download mods on mad max












  1. #How to manually download mods on mad max how to
  2. #How to manually download mods on mad max code

These should be changed to match your map if necessary, And can be changed on any of the options

how to manually download mods on mad max

In my example I would now need to change a couple of numbers and remove some text for it to show in the options with the right number of mex, Green box's change from 5 to 6, And yellow boxes need to be deleted or the game will default to the text that it's referencing there, it should be above this line to use them - ,

#How to manually download mods on mad max code

The untagged ones will always spawn with the player, But the tagged ones will need to be selected from the options in the game lobby, to make them appear in the options when you host a game you need to edit the a, I prefer to use notepad++ (but regular notepad works to), find this section of code and move it above the comment line that states

how to manually download mods on mad max

In this example I want to be able to choose between 4 or 6 core mex, so I will add 2 extra mex markers per player and select them, then assign them to a player and tag them as core mexes, Lines will appear showing you have done it correctly, If this is the only thing you want your adaptive map to do you can stop here, Read on if you want to explore the other options available. Then select the adaptive tab and select all the resource markers you want to add to that player, Then click the corresponding Army and repeat for all players, Now switch to the markers tab and then to the adaptive tab,Īnd click create table file, A pop up will appear asking to replace the a click yes to this, if you check your map folder you should have all these filesīy doing this when a player in not in that slot their resources wont spawn on the map,įirst make sure your army spawn id's are set up correctly (odds vs evens), When the editor saves, it will add the correct file path so it will look like this - Adaptive_Test_Map.v0001 - Creating the lua files needed Then select the folder you have just created and click select folder In my example my map is called Test Map, this will need to be changed to Adaptive Test Map here,įirst make a normal save this can be used as a back up, Then you will need to save your map using save as, Then right click in the files box and create a new folder and name it

#How to manually download mods on mad max how to

This guide will take you through the steps to turn a standard skirmish map in to an adaptive map, or how to set one up from the start, the method is the same for both apart from the first step, where renaming won't be necessary because you will name it correctly to begin with, your map name must start with Adaptive, For ease of identifying in the vault and to honour the author of the script, failure to do this will lead to your map being hidden by the vault mods.














How to manually download mods on mad max